Wrapturous Devlog #01


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I've decided that I'm gonna post more behind-the-scenes content of the full game's development to the public, and I thought I'd start with some improvements to the Wax Doll enemies. I experimented with them being able to chase the player, but I found many issues that forced me to abandon that system. However, I decided to go back and see about making the Wax Dolls able to chase Yui, and so far it looks like I've created a solid system for it. I'm looking at updating the public demo to feature this along with some other improvements I plan on showing later, but I hope to get more of the levels for the full game done before I update the demo.

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