So What I'm Planning


So you all should be aware that on the 2nd of September (my Birthday) I released the new Demo of Wrapturous Adventure onto STEAM and ITCH.IO and so far the attention appears to be a little lower than I expected and there hasn't been much growth in the game support. Now this could be due to a couple of factors and it might slowly grow in time, but I can't help but debate if there are other things I should do to help advertise the game more.

But anyway with the Demo being pretty much completed (Can get some minor updates) and released I pretty much set the game design in stone. Which pretty much means I am no longer gonna keep on experimenting with redesigning the game. Except for gameplay tweaks based on feedback, the core gameplay design of Wrapturous Adventure is complete and now all my focus is on setting up all the levels in the games, coding the bosses and obstacles for the levels, and final touches and polishing that is needed.

Now first thing I am gonna do is make a schedule to plan out my work times and breaks. for the past few months, I have spent 90% of my time glued to the PC trying to code the game, and now that most of the core systems are complete I really should try and set times when I can just relax and catch up on my backlog of shows, films, and games. I'm also thinking about maybe setting some time to work on some other projects on the side. I know some would think I should have all my work time focus on Wrapturous Adventure, but funding and support for the game are still low, and unless it picks up I have to look at some other projects that I can do on the side that can hopefully help me get some addition funds.

Of course, my supporters are probably wondering about what rewards they might be getting now that the Demo is released. Well after I have my schedule and some other things finished and set I'll start working on the levels for the full game which I'll be giving my supporters Early Access to them and this should happen very soon, along with artwork that will be made for those levels as well. Anyway, this message has gone on long already so thanks to all who took the time to read this and hope you all enjoy the Demo and look forward to the new stuff I'm gonna be bringing.

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