Public Alpha Demo 1.3 - New 3D Models


I was planning to release a new version of the public demo as soon as some new game art along with some new features and some changes on how the game's story will be presented, but I realize they might take some time, and instead of my worry about getting that aspect done soon. I might instead release a new updated version with the current changes I made and worry about those additions in a future update.

Anyway, this update is pretty visually exclusive. Basically, I replaced 95% of the store-bought 3D assets that I've been using for the demo with fully custom-made models that I created in Blender along with having new textures made by the games Art/Animator Tsinji. Doing this does help give the game a more original look and in time expect to see some more Kinky theme models make some appearances in the future.

Lastly, I should mention that making this complete swap in assets might have led to some small bugs here and there, such as missing audio or some animations with some 3D models. I do plan to fix any that gets mentioned in an upcoming update. Hopefully, one that features some new 2D Art and some gameplay features.

Files

WrapAdven_AlphaDemo1.3.zip 241 MB
Jul 09, 2022

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(1 edit)

Here's a gameplay suggestion. Adding getting up mechanic. Say, Yui falls or have to crawl or maybe get over obstacles like smal walls maybe. She could shimmy against the wall and eventually stand up, but it takes time, so you could use that mechanic in timed events or chases to add tension. Instead of hopping away from an enemy, she could crawl and then stand up but you will be losing precious time when standing up