Update - Pre-Alpha Demo v0.0.2


Been a couple of days since the release of the Pre-Alpha Demo was released, but finally had time to work on the game and give the Pre-Alpha an update. This update fixes a few things and adds a little something.

- Fix the bug that would occur if the player gets caught by Selma at the same time they trigger the falling bridge/plant traps.

- I have gotten reports about the codes in the sand room not working and while I have failed to trigger that issue on my end, I can take some good guess what might cause the problem so I tweaked the Dial Systems which removes their turning animations, but if I don't get any reports that this bug happens after this update, then its a best guess I fixed the issue and I'll look into putting the turn animations back in a later update.

- Lastly, I decided to add 1 new Capture/Punishment scene that will happen when players fail the QTE Event when you caught by the Plant Traps.

Files

WrapAdventure_PreAlpha0.0.2.zip 251 MB
Jul 12, 2021

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