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(+1)

I loved (enduringly) playing this! Two small things I noticed:

1. If crouching doesn't let you move/do anything else when crouched, I think it's better to un-crouch automatically when I release Spacebar. Otherwise I need to press Space again each time which is unintuitive for me, had me fall into the liquid multiple times because I wanted to go straight from a crouched state to moving.

2. The main (spanking) punishment quicktime event can be cheesed by pressing A-D regardless of the prompts. When I realized this and started spamming A-D interchangeably from the start, the animation was stuck on "A" (I guess not having enough time to swap which part of the screen is red) but the sound prompt was letting me know I hit the right key. I'm not sure if this is intentional - I liked being able to endure by skilled timely presses and relying on the audio alone, made me feel bratty, like I was not doing what I'm told but endruing by finding a workaround. So while possibly unintentional, I think it's a good quirk of the QTE

The visuals/audibles/vibe of the game is spot on, it's the main reason I endured through (often tedious) trial and error until I got gud. The accessibility/customization UI is also going the extra mile, which I love. If I could ask for more features, I think I'd love a male protagonist option. I understand the resource lift that'd require so I'm perfectly happy wishlisting this as is 💜

Thank you, Really appreciate the feedback and I'll look into seeing what I can do to fix and improve those issues.

I hope that the OTN gag will be added

这个游戏有中文吗?

Not at this time, but I plan to include multiple languages in the future.
Google Translate: 目前还没有,但我计划将来加入多种语言。

加油,作者

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